﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SportsPlatform.Dto.SportBusiness.CompetitionAchievementInfo
{
    /// <summary>
    /// 成绩管理信息返回
    /// </summary>
    public  class CompetitionAchievementInfoDto
    {
        /// <summary>
        /// Id
        /// </summary>
        public Guid Id { get; set; }
        /// <summary>
        /// 赛事名称
        /// </summary>
        public string CompetitionName { get; set; }

        /// <summary>
        /// 赛事项目Id
        /// </summary>
        public Guid CompetitionProjectId { get; set; }

        /// <summary>
        /// 赛事项目名称
        /// </summary>
        public string CompetitionProjectName { get; set; }

        /// <summary>
        /// 项目类型
        /// </summary>
        public string ProjectTypeName { get; set; }

        /// <summary>
        /// 比赛类型
        /// </summary>
        public string GameTypeName { get; set; }

        /// <summary>
        /// 比赛开始时间
        /// </summary>
        public DateTime CompetitionStartTime { get; set; }

        /// <summary>
        /// 比赛结束时间
        /// </summary>
        public DateTime CompetitionEndTime { get; set; }

        /// <summary>
        /// 比赛节点
        /// </summary>
        public string CompetitionNode { get; set; }

        /// <summary>
        /// 参赛者/团队
        /// </summary>
        public string ContestantOrTeam { get; set; }

        /// <summary>
        /// 感应器
        /// </summary>
        public string SensorNumbers { get; set; }

        /// <summary>
        /// 比赛号位
        /// </summary>
        public string CompetitionNumberPosition { get; set; }

        /// <summary>
        /// 比赛排名
        /// </summary>
        public int CompetitionRanking { get; set; }

        /// <summary>
        /// 成绩圈
        /// </summary>
        public int? AchievementCircle { get; set; }

        /// <summary>
        /// 成绩时
        /// </summary>
        public string AchievementTime { get; set; }

        /// <summary>
        /// 实际跑圈
        /// </summary>
        public int? ActualLap { get; set; }

        /// <summary>
        /// 扣圈
        /// </summary>
        public int? BuckleRing { get; set; }

        /// <summary>
        /// 扣时
        /// </summary>
        public string BuckleTime { get; set; }

        /// <summary>
        /// 黄牌
        /// </summary>
        public int? YellowCard { get; set; }

        /// <summary>
        /// 红牌
        /// </summary>
        public int? RedCard { get; set; }

        /// <summary>
        /// 漏标
        /// </summary>
        public int? MissingMark { get; set; }

        /// <summary>
        /// 成绩得分
        /// </summary>
        public double Score { get; set; }

        /// <summary>
        /// 比赛地点
        /// </summary>
        public string CompetitionVenue { get; set; }
    }
}
